dbd 3 survivors

Looking for the 11 most consistent Survivor perks in Dead by Daylight? Look no further. In this post, we’ll explore the top 11 best and most reliable perks in the game. When I mention “consistent” perks, I’m referring to those that offer a good amount of uptime during a match, ensuring that you get real value out of them and have many opportunities to use them effectively.

Consistent perks aren’t always the so-called “strongest” or most meta options. You might be surprised by some of the perks that make this list, and equally surprised by those that don’t. This is because consistency is key—it’s not just about raw power but how reliably a perk performs throughout the game.

11. Resilience (General Perk)

dbd Resilience (base) perk

Resilience is a valuable perk that provides a 9% boost to all actions when you are injured. This includes vaulting, repairing, sabotaging, healing, unhooking, and cleansing.

This perk is particularly useful when facing challenging opponents like Legion or Plague, as it allows you to perform actions 9% faster, giving you an edge in various situations, such as chases and healing. Although it’s a strong perk, its effectiveness is limited to when you’re injured, which is why it’s ranked at number 11.

Nonetheless, it provides consistent benefits throughout a match and is worth considering for its versatility and helpfulness across different scenarios.

10. Empathy (Claudette Morel)

dbd Empathy (Claudette Morel) perk

Empathy is a very powerful and highly underrated perk. When a teammate is injured, Empathy activates within a 128-meter range, revealing their Aura to you. This means you can see where the injured teammate is and instantly know where the killer is.

It’s especially useful for altruistic players, allowing you to provide support, gather essential information, and make strategic decisions. Despite its potential, Empathy doesn’t receive as much attention as it deserves. It’s a valuable perk that offers a lot of benefits, and I think more players should consider using it.

9. Alert (Feng Min)

dbd Alert (Feng Min) perk

Alert activates for 5 seconds whenever the killer performs a break action. A break action occurs when the killer breaks a breakable wall, a pallet, or kicks a generator. When this happens, you receive a noise notification and can see the killer’s Aura for free for 5 seconds, assuming the killer doesn’t have any Aura blocking perks or is not a stealth killer with their Aura blocked.

This perk is beneficial as it allows you to always know the killer’s location and what they are doing. It provides significant value, especially during a chase. For example, if you drop a pallet and the killer breaks it, you have Alert for 5 seconds, allowing you to see where the killer is heading. This can help you potentially outsmart the killer and escape from a loop.

Alert is a highly effective perk that activates more often than one might expect. Once you start using this perk, you’ll realize its value and wonder why you haven’t been using it before. I strongly recommend using it.

8. Built to Last (Felix Richter)

dbd Built to Last (Felix Richter) perk

Built to Last is an incredibly reliable perk in Dead by Daylight. To use it, you have to deplete the charges on an item and then enter a locker. After 12 seconds, the item will be refilled by 99%. Subsequent uses will provide 33% fewer charges each time.

Built to Last is a versatile perk with excellent potential for various strategies. However, it’s ranked lower because it requires an item to reach its maximum value. You can use it with medkits in combination with perks like Empathy and a Medkit Renewal to ensure continuous healing. It also works well with a Streetwise Toolbox for uninterrupted generator repairs and with keys for constant killer tracking.

If you haven’t tried using Built to Last, you’re missing out on a crucial aspect of Dead by Daylight.

7. Sprint Burst (Meg Thomas)

dbd Sprint Burst (Meg Thomas) perk

Next up on the list at spot number seven, we have Sprint Burst. Sprint Burst is an exhaustion perk that is effective in standard chase situations.

It allows you to run fast for 3 seconds, helping you to escape a chase and extend it a bit longer. If used wisely, you can make some clutch plays with Sprint Burst. It’s a very useful perk.

6. We’ll Make It (General Perk)

dbd We’ll Make It (base) perk

Next up on the list is We’ll Make It. This perk is great, but it comes with a condition. You need to unhook a Survivor to activate it, and then you get a 100% bonus to your healing for 90 seconds.

To give you an idea, this will reduce your 16-second heal to 8 seconds, so you can unhook a Survivor, heal them at the hook before their built-in Borrowed Time even expires, and get them back to full health quickly.

I like We’ll Make It because it helps you reset your teammates very quickly. Instead of spending 16 seconds on a heal, it cuts the time in half, which is significant. And since it lasts for 90 seconds, if you bring something like Empathy, you might get to use We’ll Make It two, three, or even four times to heal your injured teammates quickly.

It’s an amazing perk that I can’t praise enough.

5. Botany Knowledge (Claudette Morel)

dbd Botany Knowledge (Claudette Morel) perk

The next perk on the list is Botany Knowledge. It’s ranked higher than We’ll Make It because it boosts your healing speed by 50% and reduces your healing item efficiency by 20%. This perk is consistent because you don’t need to unhook someone to activate it, and the bonus to healing speed is always applied.

One great thing about Botany Knowledge is how it works with healing items. Despite reducing the efficiency of your items by 20%, you can still use it effectively. For example, if you bring a basic medkit, a bandage, or a syringe, the setup becomes very effective. Botany Knowledge reduces the charges of your medkit, so you can’t fully heal yourself with one kit. However, combining it with bandages allows for a quick self-heal.

You can also heal others quickly with the medkit. The reduced efficiency means you’ll have leftover charges, which you can use with an anti-hemorrhagic syringe.

Having two heals in your pocket is very useful, and Botany Knowledge is always active, so you don’t have to do anything special to get it to work. It’s a really good perk that doesn’t get enough use.

4. Kindred (General Perk)

dbd Kindred (base) perk

At number four on the list is Kindred, an amazing perk that provides significant value. When you are on the hook, all survivors are revealed to each other, and they can also see the Killer’s aura within a 16-meter range of the hook. This visibility allows teammates to know who needs to go for the rescue and where the Killer is. It helps in determining when it’s safe to approach the hook for an unhook if the Killer is camping and more.

One of the standout features of Kindred is that its effects are not limited to when you’re hooked. Whenever any survivor is on the hook, you will still see their auras and the Killer’s aura. This allows you to gather important information, such as whether you should go for the rescue or if you’re safe to use perks like Will Make It, or if you should find a teammate to heal you. Kindred provides valuable intel during one of the most critical stages of the game—when a Survivor is on the hook.

3. Bond (Dwight Fairfield)

dbd Bond (Dwight Fairfield) perk

As the third perk, Bond allows you to see the auras of your allies within a 36-meter range at all times. This constant aura reading is why Bond is ranked higher than Kindred. Having the ability to consistently see your teammates’ auras is extremely advantageous.

Bond offers a wide range of practical uses. For instance, when you’re being chased by the Killer and accidentally lead them towards teammates working on a generator, Bond helps you avoid unintentionally putting them in danger by revealing their positions. Furthermore, if a teammate is hurt and being pursued, you can spot them and decide whether they are heading towards you, enabling you to steer clear or avoid getting in the way of the Killer.

Additionally, Bond makes it easier to locate teammates in need of healing or to find allies who can provide cover. Bond essentially eliminates guesswork by allowing you to consistently find your teammates, identify who is working on generators, and assess the situation more effectively.

2. Windows of Opportunity (Kate Denson)

dbd Windows of Opportunity (Kate Denson) perk

The Windows of Opportunity perk is a great asset to have as it provides constant visibility into the auras of pallets, breakable walls, and vault locations within a 32-meter range. When combined with the Bond perk, it can improve your looping skills significantly. Even if you’re not the best at looping, this perk will help you identify the best loops to use and buy you extra time to allow your teammates to work on generators.

Moreover, Windows of Opportunity can keep you alive longer by helping you avoid dead zones and allowing you to quickly locate vaults or pallets. This survivor perk essentially extends the duration of chases, which is a key aspect of Dead by Daylight matches. By stalling the Killer and giving your teammates more time to complete generators, this perk can have a significant impact on the outcome of a match, making it one of the best survivor perks.

1. Deja Vu (General Perk)

dbd Deja Vu (base) perk

The best perk on this list for me is Deja Vu. If you want a strong build, combining Deja Vu with Windows and Bond could create a really good setup.

Deja Vu is number one because it focuses on the core aspect of the game—doing generators and escaping. It reveals the three generators closest together permanently throughout the game and gives a 6% repair speed bonus on those generators. Prioritizing these three gens helps prevent a frustrating situation where you three-gen yourself, making it easier for the Killer to defend.

By completing the closest three gens first, you ensure that the remaining gens are more spread out, making it harder for the Killer to defend them. This increases your chances of completing the last gen and escaping.

Deja Vu stays active for the entire game and can be crucial in the endgame, helping you find the last generator if the Killer is heavily guarding others. It’s a great perk that aligns with the game’s main objective—doing generators—while Windows and Bond help other aspects of the game.

Source: StArKy BuildZ /Youtube, Dead by Daylight Perks Wiki

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